Alongside my main work, I explore side projects in graphic design, illustration, and game design, experimenting with different creative approaches.

Video Game | 2018

Yummy Tower

Instituto Politécnico de Leiria (IPL)

Yummy Tower is a casual mobile game mainly aimed at a young audience, where the objective is to stack and balance cute food items to build a tower and complete each level’s goal.

UI/UX creation (part of the project in collaboration with Inês Ribeiro), story design/gameplay, graphic design, and character design.

Yummy Tower
Digital Drawing | 2020

the Art of Procrastination

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

Creation of a personal brand and its application on various everyday products and objects. Project created in Adobe Illustrator and Adobe Photoshop.

Based on the project “the Creative Pain” by Tyler Pate.

the Art of Procrastination
Magazine | 2020

Pause, Rewind Design

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

Magazine created with Laura Caria, exploring the relationship between design and music, a connection not always obvious to the public but vital to both industries.

In the digital age, the visual aspect of music has evolved, gaining more territory and a permanent presence. 

Examples of this symbiotic relationship include merchandising, posters, album covers, music videos, and even fashion design inspired by music.

Pause, Rewind Design
Illustration | 2021

Concept Art II Project

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

Creation of a character based on a snail.

Concept Art II Project
Illustration | 2020 - 2021

Concept Art I and II Projects

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

Various projects created for the Concept Art I and II courses, each based on different briefs: Physical Space (overall space, black and white detail, color), Kaiju, Helmets (past, present, and future), Vehicle.

Concept Art I and II Projects
Information Design | 2019

Scabies Awareness

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

the pamphlet created in partnership with the “Agrupamento de Centros de Saúde de Lisboa Central” (Lisbon Health Centres).
The goal was to redesign existing materials and develop new communication tools for use in health centers.

A scabies pamphlet was created with child-friendly illustrations, as the disease mainly affects children. the document was designed to be easy to read including illustrations to enhance accessibility and comprehension.

Scabies Awareness
Print | 2020

Relational Design

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

Pamphlet based on the ideals of Relational Design as defined by Andrew Blauvelt.

Relational Design
Identity Design | 2021

Porto Santo | City Identity

Faculdade de Belas Artes da Universidade de Lisboa (FBAUL)

Identity created in collaboration with Laura Caria and Maria Oliveira for Porto Santo Island, aiming to unify the various logos used on the island.

The goal was to attract visitors to the island throughout the year, countering the seasonality typical of Porto Santo tourism by highlighting the diverse offerings available. 

The initial idea was inspired by the windmills of Porto Santo, later evolving so that each part would represent a different aspect of the island.

Porto Santo | City Identity
Packaging | 2020

Hair Mask

Spin PR

Packaging design for hair masks.

Hair Mask
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